Commit Graph

11 Commits

Author SHA1 Message Date
jordi fita mas 44526b1efb Add the edit form for services
This one has an input to select the icon.  It makes no sense to choose
an icon only by name, thus a <select> is not appropriate, and had to
use a hidden input with a row of button to choose the icon from.  This
works now only because there are very few icons; we’ll need to choose
a different approach when there are many more icons.

Since now the icons have to be defined in CSS for both the public and
admin sections, i had to split it into a separate file that both sites
can use.  I considered the option to “include” that CSS with m4, like
i do for images in demo.sql, but it made everything too complicated
(e.g., having to call make for each change in the CSS), and decided to
load that CSS in a separate <link>.
2023-09-25 20:10:33 +02:00
jordi fita mas bba555be10 Replace SVG’s foreign attribute with a specific prefix for IDs
I decided to use a custom attribute for the campsite label in the SVG
because i was a bit wary of reusing ‘id’ for that, specially given that
most labels are number only and XML can not have IDs starting with a
number.

In fact, at least Inkscape and Affinity solve the problem by having an
additional foreign attribute to keep the “group label” in without that
restriction (‘inkscape:label’ and ‘serif:id’, respectively), thus i
thought of doing the same, but with a namespace that i control and be
independent of the design program.

However, it seems that Affinity does not have a way of editing the XML
attributes like Inkscape does[0], thus there is no way of adding or
editing that value from there; i can not ask Oriol to edit the SVG file
in a text editor each time.

We have agreed to reuse the ‘id’ attribute to contain the campsite’s
label by using a specific prefix, that we checked is editable without
issue in Affinity’s UI.

[0]: https://forum.affinity.serif.com/index.php?/topic/24318-xml-data/&do=findComment&comment=115609
2023-09-25 12:44:47 +02:00
jordi fita mas 6d84b8baad Fix campground and campsite nomenclature for SVG map
I am using the US terms for campground and campsite, that’s why the
relation is called ‘campsite’ instead of ‘pitch’, but i used the wrong
terminology in the SVG map because the customer uses the UK term and
call themselves campsite, so i mixed things.

It is now the campground map and each individual area is a campsite,
as i have been using all along.
2023-09-25 12:34:05 +02:00
jordi fita mas 233aacc2de Export camperUploadForm function
I did not remember that the file was loaded as a module, so i have
to export it in order to use from the <script> in media.  That <script>
needs to be also a module and explicitly import the function; since it
is already loaded, the browser does not load the file again.
2023-09-24 03:19:46 +02:00
jordi fita mas e3503187d3 Add campsite map in SVG
I intend to use the same SVG file for customers and employees, so i had
to change Oriol’s design to add a class to layers that are supposed to
be only for customers, like trees.  These are hidden in the admin area.

I understood that customers and employees have to click on a campsite to
select it, and then they can book or whatever they need to do to them.
Since customers and employees most certainly will need to have different
listeners on campsites, i decided to add the link with JavaScript.  To
do so, i need a custom XML attribute with the campsite’s identifier.

Since i have seen that all campsites have a label, i changed the
“identifier” to the unique combination (company_id, label).  The
company_id is there because different companies could have the same
label; i left the campsite_id primary key for foreign constraints.

In this case, as a test, i add an <a> element to the campsite with a
link to edit it; we’ll discuss with Oriol what exactly it needs to do.

However, the original design had the labels in a different layer, that
interfered with the link, as the numbers must be above the path and
the link must wrap the path in order to “inherit” its shape.  I had no
other recourse than to move the labels in the same layer as the paths’.
2023-09-24 03:17:13 +02:00
jordi fita mas 5a16fa44a6 Change media picker from <div> to <dialog> and make it modal
Have to call Dialog.showModal when HTMx loaded the dialog in the DOM,
so had to add a onLoad event listened that checks whether the loaded
element is actually a DIALOG.

Had to restrict the margin: 0 for all elements (*) to exclude dialog,
because the browser sets it to auto, and i did not want to set it again
just because i was too overzealous with my “reset”.

The rest of the CSS is just to have a sticky header and footer, and see
the cancel button, that works as a “close”, all the time.

Finally, i realized that if i add the dialog at the end of the fieldset
and let HTMx inherit its hx-target and hx-swap, i no longer need to set
them in the dialog, as HTMx will always replace the fieldset, and i can
have the dialog side by side the current content of the fieldset, that
it was very confusing seeing it disappear when trying to select a new
media.

The cancel button could now just remove the dialog instead of making the
POST, but in local it makes no difference; we’lls see what happens on
production.
2023-09-22 02:11:03 +02:00
jordi fita mas b5d40cc262 Add the upload form to the media picker
It makes easier to upload new images from the place where we need it,
instead of having to go to the media section each time.

It was a little messy, this one.

First of all, I realized that POSTint to /admin/media/picker to get the
new media field was wrong: i was not asking the server to “accept an
entity”, but only requesting a new HTML value, just like a GET to
/admin/media/upload requests the form to upload a new media, thus here
i should do the same, except i needed the query parameters to change the
field, which is fine—it is actually a different resource, thus a
different URL.

Then, i thought that i could not POST the upload to /admin/media,
because i returned a different HTML —the media field—, so i reused the
recently unused POST to /admin/media/picker to upload that file and
return the HTML for the field.  It was wrong, because i was not
requesting the server to put the file as a subordinate of
/admin/media/picker, only /admin/media, but i did not come up with any
other solution.

Since i had two different upload functions now, i created uploadForm’s
Handle method to refactorize the duplicated logic to a single place.
Unfortunately, i did not work as i expected because uploadForm’s and
mediaPicker’s MustRender methods are different, and mediaPicker has to
embed uploadForm to render the form in the picker.  That made me change
Handle’s output to a boolean and error in order for the HTTP handler
function know when to render the form with the error messages with the
proper MustRender handler.

However, I saw the opportunity of reusing that Handler method for
editMedia, that was doing mostly the same job, but had to call a
different Validate than uploadForm’s, because editMedia does not require
the uploaded file.  That’s when i realized that i could use an interface
and that this interface could be reused not only within media but
throughout the application, and added HandleMultipart in form.

Had to create a different interface for multipart forms because they
need different parameters in Parse that non-multipart form, when i add
that interface, hence had to also change Parse to ParseForm to account
for the difference in signature; not a big deal.

After all that, i realized that i **could** POST to /admin/media in both
cases, because i always return “an HTML entity”, it just happens that
for the media section it is empty with a redirect, and for the picker is
the field.  That made the whole Handle method a bit redundant, but i
left it nevertheless, as i find it slightly easier to read the
uploadMedia function now.
2023-09-22 01:40:22 +02:00
jordi fita mas 1e1797c1b4 Go back to WYSIWYG for campsite types’ description and remove pages
GrapesJS was not working: too complex for users and not enough for
designers.

Therefore, we decided to use a simple WYSIWYG widget for the campsite
types’ description, while we will do the actual HTML template with an
external editor.  Once that is done, we will convert that HTML to Go
templates and get the description’s content from the database.

Now the pages section has no sense: all the pages will be straight Go
templates.  Only the pages for “special things”, like campsite types,
will use the database, and only for some fields, not the whole page.
2023-08-12 05:41:34 +02:00
jordi fita mas c010b1adba Replace Gutenberg with GrapesJS for pages
I simply can not use Gutenberg without having it choking in its own
over-engineered architecture: using it inside a form, submits it when
clicking the button to change a paragraph’s text size; and using the
custom text size in pixels causes the paragraph component to fail.

The issue with paragraph’s custom text size is that block-editor’s
typography hook expects the font size to be a string, such as '12px' or
'1em', to call startsWith on it, but the paragraph sets an integer,
always assuming that the units are pixels.  Integers do not have a
startsWith method.

Looking at the Gutenberg distributed with the current version of
WordPress, 6.3, seems that now paragraph has a selector for the units,
therefore never sets just the integer.  That made me think that the
components used by the Isolated Block Editor are “mismatched”: maybe in
a previous version of block-editor it was always passed as an integer
too?

I downloaded the source code of the Isolated Block Editor and tried to
update @wordpress/block-library from version 8.14.0 to the current
version, 8.16.0, but fails with an error saying that 'core/paragraph' is
not registered, when, as far as i could check, it was.  Seems that
something changed in @wordpress/blocks between version 12.14.0 and
12.16.0, so i tried to upgrade that module as well; it did not work
because @wordpress/data was not updated —do not remember the actual
error message—.  Upgrading to @wordpress/data from 9.7.0 to 9.9.0 made
the registration of the 'isolated/editor' subregistry to be apparently
ignored, because the posterior select('isolated/editor') within a
withSelect hook returns undefined.

At this point, i gave up: it is obvious that the people that shit
JavaScript for Gutenberg do not care for semantic versioning, and there
are a lot of moving parts to fix just to be able to use a simple
paragraph block!

It seems, however, that there are not many open-source, block-based
_layout_ editors out there: mainly GrapesJS and Craft.JS.  Craft.JS,
however, has no way to output HTML[0], requiring hacks such as using
React to generate the HTML and then pasted that shit onto the page;
totally useless for me.

I am not a fan of GrapesJS either: it seems that the “text block” is
a content-editable div, and semantic HTML can go fuck itself,
apparently.  Typical webshit mentality. By strapping another huge
dependency like CKEditor, but only up to the already out-of-support
version 4, i can write headers, paragraphs and list.  That’s
something, i guess.

[0]: https://github.com/prevwong/craft.js/issues/42

Part of #33.
2023-08-11 02:40:02 +02:00
jordi fita mas 1b923a9f65 Add add_campsite_type function and call it from Go with a proper form
This form has an “HTML field”, which is just a <textarea> but “improved”
with the use of Automattic’s isolated block editor[0], a repackaged
Gutenberg’s editor playground as full-featured multi-instance editor
that does not require WordPress.

I do not want to use Node to build this huge, over-engineered piece of …
software. Therefore, i downloaded the released “browser” package, and
added the required React bundle, like i do with HTMx.  This will hold
until i need a new custom block type; let’s hope i will not need it.

[0]: https://github.com/Automattic/isolated-block-editor
2023-08-04 19:59:58 +02:00
jordi fita mas cab949f8a6 Show request errors as a toast
Or at least they will once we add the required CSS, but there is at
least the JavaScript behaviour in place now.
2023-07-26 18:52:32 +02:00